Q. In the context of digital technologies for entertainment, consider the following statements:
- In Augmented Reality (AR), a simulated environment is created and the physical world is completely shut out.
- In Virtual Reality (VR), images generated from a computer are projected onto real-life objects or surroundings.
- AR allows individuals to be present in the world and improves the experience using the camera of smart-phone or PC.
- VR closes the world, and transposes an individual, providing complete immersion experience.
Which of the statements given above is/are correct?
- 1 and 2 only
- 3 and 4
- 1, 2 and 3
- 4 only
Answer: (b) 3 and 4
Augmented Reality
- Augmented reality is an interactive experience that enhances the real world with computer-generated perceptual information.
- Using software, apps, and hardware such as AR glasses, augmented reality overlays digital content onto real-life environments and objects.
Virtual Reality
- Virtual reality, or VR, removes people from the real world and fully immerses them in a virtual world using a head-mounted display or headset.
- In that virtual world of imagery and sounds, users can move around in all directions, manipulate objects, and more. VR is often used in healthcare, architecture, and education.
Mixed Reality
- Mixed Reality (MR) blends imagination and reality so that users can both see and interact with the real world and the virtual environment simultaneously.
- Think of playing a virtual video game while drinking real coffee and offering an imaginary character some of your coffee in your game – you’re mixing realities.

